**CHECK OUT THE LATEST RELEASE by Kelly Hess!**
YA Fantasy/Science Fiction
In a fantasy kingdom overrun with the latest advanced technology, and policed by robotic GOBlins, adventurer-for-hire Kalum Tinbrook and his ensemble of unlikely friends set out to rescue a baron’s daughter from Lorr Tower, a luxury casino run by the king. Armed with his sword, GobSlayer, specially modified to combat the robot army, Kalum must overcome the odds and his checkered past to succeed on his quest. But the threat to him, his friends, and the entire kingdom may be greater than he estimated.
Magic and Technology collide in this unique adventure heist.
In the kingdom of Dragon’s Launch, young Denrikk’s aspirations of becoming a knight are dashed when he is instead apprenticed to the king’s fool. Embarrassed and devastated that his new position will ruin all hopes of winning the hand of the girl he loves–the princess Alendria– Denrikk reluctantly begins training under his new master, Fumbles, the king’s aging fool. He quickly learns, however, that being a fool in Dragon’s Launch is much more than juggling and laughing like a hyena.
But when a shocking murder within the castle walls shakes the palace, all evidence points toward Denrikk. Now, with his new skills, a bit of luck, and the help of some unlikely friends, the fool’s apprentice must race to prove his innocence, all while evading capture.
The BlackMyst Trilogy
by Kelly Hess
When a rogue band of the dreaded Sorak attacks his village, twelve-year-old Beynn Firehand escapes into the darkness of BlackMyst Forest to find help. During his quest, Beynn discovers his own powerful magic abilities.
The struggle for the Dagger of Torrill has brought Delvengard and Sorak to war. But a long forgotten third power has risen, scheming to bring destruction to both kingdoms.
Meanwhile, Beynn and Fritz learn the full extent of the green dagger’s third power as they journey through BlackMyst and through time itself in this exciting conclusion to the BlackMyst Trilogy.